Po chwili gry wyskakuje taki komunikat
No Label
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2718 MHz with 2047MB RAM
Video: GeForce GTX 1050 Ti/PCIe/SSE2
General protection fault!
History: FOpenGLTexture::Cache <- FOpenGLRenderInterface::CacheTexture <- FOpenGLRenderInterface::HandleCombinedMaterial <- FOpenGLRenderInterface::HandleCombinedMaterial <- FOpenGLRenderInterface::SetShaderMaterial <- FOpenGLRenderInterface::SetMaterial <- UMeshEmitter::RenderParticles <- AEmitter::Render <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
prosze o jak najszybszą pomoc!
No Label
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2718 MHz with 2047MB RAM
Video: GeForce GTX 1050 Ti/PCIe/SSE2
General protection fault!
History: FOpenGLTexture::Cache <- FOpenGLRenderInterface::CacheTexture <- FOpenGLRenderInterface::HandleCombinedMaterial <- FOpenGLRenderInterface::HandleCombinedMaterial <- FOpenGLRenderInterface::SetShaderMaterial <- FOpenGLRenderInterface::SetMaterial <- UMeshEmitter::RenderParticles <- AEmitter::Render <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
prosze o jak najszybszą pomoc!