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Nieobsługiwane strony z WebGL - poszukiwanie rozwiązania

graczpc67 23 Sie 2022 18:32 1890 14
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  • #1 20157374
    graczpc67
    Poziom 3  
    Posty: 26
    Ocena: 1
    Cześć dzisiaj gdzieś popołudniu nie mogłem wchodzić w niektóre strony bo moja przeglądarka nie obsługuje WebGL. Przeszukałem cały internet wszystko robiłem i nic. Pomocy
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  • #2 20157604
    dt1
    Admin grupy komputery
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    Cześć.
    My też nic nie zrobimy, bo nie wiadomo (i to jest pakiet minimum przy zadaniu takiego pytania):
    - którą wersję WebGL chcesz uruchamiać
    - jakiej przeglądarki i w jakiej wersji używasz?
    - jaką kartę graficzną i w której wersji sterownik do niej masz zainstalowany?
    - jaki system operacyjny posiadasz?
  • #3 20157655
    graczpc67
    Poziom 3  
    Posty: 26
    Ocena: 1
    Chcviałbym Mieć jak najnowszą wercje WebGl
    Używam Google chroma
    Aktulanie mam Intel(R) Hd Familiy Graphic
    Windows 10
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  • #4 20157669
    dt1
    Admin grupy komputery
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    Odpowiedziałeś tylko na jedno pytanie, o wersję WebGL. Jak już odpowiesz na resztę to można się zacząć interesować tematem. Ze względu na Intel HD Graphics (brak podanej wersji) podaj też model procesora (dodatkowo odpowiadając na wszystkie, a nie tylko niektóre pytania).
  • #5 20157694
    Kolobos
    Spec od komputerów
    Posty: 85182
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    Ocena: 10460
    @dt1 jest to podane w poprzednim watku autora: i5-2400 -> Intel® HD Graphics 2000.
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  • #6 20157842
    dt1
    Admin grupy komputery
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    Starsze wersje Chrome, być może bieżące również, mają wyłączoną obsługę WebGL 2 dla kart Intel HD3000 i starszych.
    W chrome wpisz w pasku adresu: chrome://gpu i z raportu, który się wyświetli skopiuj i wklej tutaj zawartość pierwszych trzech sekcji - Graphics Feature Status, Driver Bug Workarounds oraz Problems Detected.
    W Chrome w pasku adresu wpisz: chrome://settings/system i sprawdź, czy jest włączona akceleracja sprzętowa - i jeśli nie jest, to włącz ją.

    Można sprawdzić na Firefoxie, czy będzie działać.
  • #7 20158139
    graczpc67
    Poziom 3  
    Posty: 26
    Ocena: 1
    Canvas: Hardware accelerated
    Canvas out-of-process rasterization: Enabled
    Direct Rendering Display Compositor: Disabled
    Akeleracja Sprzętowa Jest Włączona

    Dodano po 2 [minuty]:

    Dodatkowo Skopiuje ci jeszcze to
    WebGL: Hardware accelerated but at reduced performance
    WebGL2: Unavailable
    WebGPU: Hardware accelerated but at reduced performance
  • #8 20158435
    dt1
    Admin grupy komputery
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    To teraz skopiuj całą resztę, tak jak prosiłem:
    dt1 napisał:
    wklej tutaj zawartość pierwszych trzech sekcji - Graphics Feature Status, Driver Bug Workarounds oraz Problems Detected.


    Czy na Firefoxie sprawdzałeś?
  • #9 20158930
    graczpc67
    Poziom 3  
    Posty: 26
    Ocena: 1
    Graphics Feature Status
    Canvas: Hardware accelerated
    Canvas out-of-process rasterization: Enabled
    Direct Rendering Display Compositor: Disabled
    Compositing: Software only. Hardware acceleration disabled
    Multiple Raster Threads: Enabled
    OpenGL: Enabled
    Rasterization: Hardware accelerated
    Raw Draw: Disabled
    Video Decode: Hardware accelerated
    Video Encode: Hardware accelerated
    Vulkan: Disabled
    WebGL: Hardware accelerated but at reduced performance
    WebGL2: Unavailable
    WebGPU: Hardware accelerated but at reduced performa
    Ja już sprawdzałem działa na microsoft edge Będzie mi ciężko się przezyczajić
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  • #10 20158952
    dt1
    Admin grupy komputery
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    Jako że niestety nie jesteś w stanie wykonywać prostych instrukcji - to prawdopodobnie tak będzie musiało pozostać. Trzeci raz Cię nie będę prosił o podanie istotnych informacji - bo szkoda czasu.
  • #11 20158961
    graczpc67
    Poziom 3  
    Posty: 26
    Ocena: 1
    Ale nie mogłem skopiowac całej reszty bo jest tu limit liter
  • #12 20158966
    dt1
    Admin grupy komputery
    Posty: 48274
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    Nie masz kopiować całej. Masz skopiować trzy sekcje. Ile razy można to pisać? Te trzy sekcje się mieszczą w jednym poście, dla testu skopiowałem ze swojej przeglądarki (i to dwukrotnie) i nie trafiłem na limit.

    Więc potrzeba tylko umiejętności czytania ze zrozumieniem, nic więcej.
  • #13 20158970
    graczpc67
    Poziom 3  
    Posty: 26
    Ocena: 1
    Spoiler:
    Graphics Feature Status
    Canvas: Software only, hardware acceleration unavailable
    Canvas out-of-process rasterization: Disabled
    Direct Rendering Display Compositor: Disabled
    Compositing: Software only. Hardware acceleration disabled
    Multiple Raster Threads: Enabled
    OpenGL: Disabled
    Rasterization: Software only. Hardware acceleration disabled
    Raw Draw: Disabled
    Video Decode: Software only. Hardware acceleration disabled
    Video Encode: Software only. Hardware acceleration disabled
    Vulkan: Disabled
    WebGL: Software only, hardware acceleration unavailable
    WebGL2: Software only, hardware acceleration unavailable
    WebGPU: Software only, hardware acceleration unavailable
    Problems Detected
    Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
    Disabled Features: gpu_compositing
    ANGLE Features
    allowCompressedFormats (Frontend workarounds): Enabled: true
    Allow compressed formats
    disableAnisotropicFiltering (Frontend workarounds): Disabled
    Disable support for anisotropic filtering
    disableProgramBinary (Frontend features) anglebug:5007: Disabled
    Disable support for GL_OES_get_program_binary
    disableProgramCachingForTransformFeedback (Frontend workarounds): Disabled
    On some GPUs, program binaries don't contain transform feedback varyings
    enableCaptureLimits (Frontend features) anglebug:5750: Disabled
    Set the context limits like frame capturing was enabled
    enableCompressingPipelineCacheInThreadPool (Frontend workarounds) anglebug:4722: Disabled: false
    Enable compressing pipeline cache in thread pool.
    enableProgramBinaryForCapture (Frontend features) anglebug:5658: Disabled
    Even if FrameCapture is enabled, enable GL_OES_get_program_binary
    forceDepthAttachmentInitOnClear (Frontend workarounds) anglebug:7246: Disabled
    Force depth attachment initialization on clear ops
    forceInitShaderVariables (Frontend features): Disabled
    Force-enable shader variable initialization
    forceRobustResourceInit (Frontend features) anglebug:6041: Disabled
    Force-enable robust resource init
    loseContextOnOutOfMemory (Frontend workarounds): Enabled: true
    Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs
    scalarizeVecAndMatConstructorArgs (Frontend workarounds) 1165751: Disabled: false
    Always rewrite vec/mat constructors to be consistent
    allocateNonZeroMemory (Vulkan features) anglebug:4384: Disabled: false
    Fill new allocations with non-zero values to flush out errors.
    allowGenerateMipmapWithCompute (Vulkan features) anglebug:4551: Disabled: supportsSubgroupQuadOpsInComputeShader && mSubgroupExtendedTypesFeatures.shaderSubgroupExtendedTypes && maxComputeWorkGroupInvocations >= 256 && ((isAMD && !IsWindows()) || isNvidia || isSamsung)
    Use the compute path to generate mipmaps on devices that meet the minimum requirements, and the performance is better.
    asyncCommandQueue (Vulkan features) anglebug:4324: Disabled: false
    Use CommandQueue worker thread to dispatch work to GPU.
    basicGLLineRasterization (Vulkan features): Disabled
    Enable the use of pixel shader patching to implement OpenGL basic line rasterization rules
    bindEmptyForUnusedDescriptorSets (Vulkan workarounds) anglebug:2727: Disabled: IsAndroid() && isQualcomm
    Gaps in bound descriptor set indices causes the post-gap sets to misbehave
    bottomLeftOriginPresentRegionRectangles (Vulkan workarounds): Disabled: IsAndroid()
    On some platforms present region rectangles are expected to have a bottom-left origin, instead of top-left origin as from spec
    bresenhamLineRasterization (Vulkan features): Enabled: true
    Enable Bresenham line rasterization via VK_EXT_line_rasterization extension
    clampPointSize (Vulkan workarounds) anglebug:2970: Disabled: isNvidia && nvidiaVersion.major < uint32_t(IsWindows() ? 430 : 421)
    The point size range reported from the API is inconsistent with the actual behavior
    compressVertexData (Vulkan workarounds): Disabled
    Compress vertex data to smaller data types when possible. Using this feature makes ANGLE non-conformant.
    createPipelineDuringLink (Vulkan features) anglebug:7046: Disabled
    Create pipeline with default state during glLinkProgram
    deferFlushUntilEndRenderPass (Vulkan workarounds) https://issuetracker.google.com/issues/166475273: Enabled: !isQualcomm
    Allow glFlush to be deferred until renderpass ends
    depthClamping (Vulkan workarounds) anglebug:3970: Disabled: isNvidia && mPhysicalDeviceFeatures.depthClamp && ExtensionFound("VK_EXT_depth_clip_enable", deviceExtensionNames) && (!IsLinux() || nvidiaVersion.major > 418u)
    The depth value is not clamped to [0,1] for floating point depth buffers.
    disableFifoPresentMode (Vulkan workarounds) anglebug:3153: Disabled: IsLinux() && isIntel
    VK_PRESENT_MODE_FIFO_KHR causes random timeouts
    disableFlippingBlitWithCommand (Vulkan workarounds) anglebug:3498: Disabled: IsAndroid() && isQualcomm
    vkCmdBlitImage with flipped coordinates blits incorrectly.
    emulateAdvancedBlendEquations (Vulkan features) anglebug:3586: Disabled: !mFeatures.supportsBlendOperationAdvanced.enabled && !isIntel
    Emulate GL_KHR_blend_equation_advanced
    emulateDithering (Vulkan features) anglebug:6755: Disabled: IsAndroid()
    Emulate OpenGL dithering
    emulateR32fImageAtomicExchange (Vulkan workarounds) anglebug:5535: Enabled: true
    Emulate r32f images with r32ui to support imageAtomicExchange.
    emulateTransformFeedback (Vulkan features) anglebug:3205: Enabled: (!mFeatures.supportsTransformFeedbackExtension.enabled && mPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics == 1U)
    Emulate transform feedback as the VK_EXT_transform_feedback is not present.
    emulatedPrerotation180 (Vulkan features) anglebug:4901: Disabled
    Emulate 180-degree prerotation.
    emulatedPrerotation270 (Vulkan features) anglebug:4901: Disabled
    Emulate 270-degree prerotation.
    emulatedPrerotation90 (Vulkan features) anglebug:4901: Disabled
    Emulate 90-degree prerotation.
    enableMultisampledRenderToTexture (Vulkan workarounds) anglebug:4937: Disabled: mFeatures.supportsMultisampledRenderToSingleSampled.enabled || (supportsIndependentDepthStencilResolve && !isSwiftShader && !(IsWindows() && (isIntel || isAMD)))
    Expose EXT_multisampled_render_to_texture
    enablePreRotateSurfaces (Vulkan features) anglebug:3502: Disabled: IsAndroid() && supportsNegativeViewport
    Enable Android pre-rotation for landscape applications
    enablePrecisionQualifiers (Vulkan features) anglebug:3078: Enabled: !(IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) && (mPhysicalDeviceProperties.driverVersion < kPixel2DriverWithRelaxedPrecision)) && !IsPixel4(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID)
    Enable precision qualifiers in shaders
    explicitlyEnablePerSampleShading (Vulkan workarounds) anglebug:6876: Disabled: isARM
    Explicitly enable per-sample shading if the fragment shader contains the sample qualifier
    exposeNonConformantExtensionsAndVersions (Vulkan workarounds) anglebug:5375: Disabled: kExposeNonConformantExtensionsAndVersions
    Expose GLES versions and extensions that are not conformant.
    forceContinuousRefreshOnSharedPresent (Vulkan features) https://issuetracker.google.com/229267970: Disabled: false
    Force to create vulkan swapchain with continuous refresh on shared present
    forceD16TexFilter (Vulkan workarounds) anglebug:3452: Disabled: IsAndroid() && isQualcomm
    VK_FORMAT_D16_UNORM does not support VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT, which prevents OES_depth_texture from being supported.
    forceFallbackFormat (Vulkan workarounds): Disabled
    Force a fallback format for angle_end2end_tests
    forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds) https://issuetracker.google.com/184850002: Disabled: false
    Forces highp precision in fragment shader to mediump.
    forceMaxUniformBufferSize16KB (Vulkan workarounds) https://issuetracker.google.com/161903006: Disabled: isQualcomm && isAdreno540
    Force max uniform buffer size to 16K on some device due to bug
    forceNearestFiltering (Vulkan workarounds): Disabled
    Force nearest filtering when sampling.
    forceNearestMipFiltering (Vulkan workarounds): Disabled
    Force nearest mip filtering when sampling.
    forceSubmitImmutableTextureUpdates (Vulkan app workarounds) anglebug:6929: Disabled
    Force submit updates to immutable textures
    forceTextureLodOffset1 (Vulkan workarounds): Disabled
    Increase the minimum texture level-of-detail by 1 when sampling.
    forceTextureLodOffset2 (Vulkan workarounds): Disabled
    Increase the minimum texture level-of-detail by 2 when sampling.
    forceTextureLodOffset3 (Vulkan workarounds): Disabled
    Increase the minimum texture level-of-detail by 3 when sampling.
    forceTextureLodOffset4 (Vulkan workarounds): Disabled
    Increase the minimum texture level-of-detail by 4 when sampling.
    generateSPIRVThroughGlslang (Vulkan features) anglebug:4889: Disabled: kUseSpirvGenThroughGlslang
    Translate SPIR-V through glslang.
    logMemoryReportCallbacks (Vulkan features): Disabled: false
    Log each callback from VK_EXT_device_memory_report
    logMemoryReportStats (Vulkan features): Disabled: false
    Log stats from VK_EXT_device_memory_report each swap
    overrideSurfaceFormatRGB8ToRGBA8 (Vulkan workarounds) anglebug:6651: Enabled: true
    Override surface format GL_RGB8 to GL_RGBA8
    padBuffersToMaxVertexAttribStride (Vulkan workarounds) anglebug:4428: Disabled: isAMD || isSamsung
    Vulkan considers vertex attribute accesses to count up to the last multiple of the stride. This additional access supports AMD's robust buffer access implementation. AMDVLK in particular will return incorrect values when the vertex access extends into the range that would be the stride padding and the buffer is too small. This workaround limits GL_MAX_VERTEX_ATTRIB_STRIDE to a maximum value and pads up every buffer allocation size to be a multiple of the maximum stride.
    perFrameWindowSizeQuery (Vulkan workarounds) anglebug:3623: Disabled: isIntel || (IsWindows() && isAMD) || IsFuchsia() || isSamsung
    Vulkan swapchain is not returning VK_ERROR_OUT_OF_DATE when window resizing
    persistentlyMappedBuffers (Vulkan features) anglebug:2162: Enabled: true
    Persistently map buffer memory to reduce map/unmap IOCTL overhead.
    preferAggregateBarrierCalls (Vulkan workarounds) anglebug:4633: Enabled: isImmediateModeRenderer
    Single barrier call is preferred over multiple calls with fine grained pipeline stage dependency information
    preferCPUForBufferSubData (Vulkan features) http://issuetracker.google.com/200067929: Disabled: isARM
    Prefer use CPU to do bufferSubData instead of staged update.
    preferDeviceLocalMemoryHostVisible (Vulkan features) anglebug:7047: Enabled: !isDiscreteGPU
    Prefer adding HOST_VISIBLE flag for DEVICE_LOCAL memory when picking memory types
    preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds) https://issuetracker.google.com/166809097: Disabled: isQualcomm
    On some hardware, clear using a draw call instead of vkCmdClearAttachments in the middle of render pass due to bugs
    preferDriverUniformOverSpecConst (Vulkan features) anglebug:7406: Enabled: (isQualcomm && mPhysicalDeviceProperties.driverVersion < kPixel4DriverWithWorkingSpecConstSupport) || isARM || isPowerVR || isSwiftShader
    Prefer using driver uniforms instead of specialization constants.
    preferLinearFilterForYUV (Vulkan features): Disabled
    Prefer to use VK_FILTER_LINEAR for VkSamplerYcbcrConversion
    preferSkippingInvalidateForEmulatedFormats (Vulkan workarounds) anglebug:6860: Enabled: isImmediateModeRenderer
    Skipping invalidate is preferred for emulated formats that have extra channels over re-clearing the image
    preferSubmitAtFBOBoundary (Vulkan workarounds) https://issuetracker.google.com/187425444: Disabled: isARM
    Submit commands to driver at each FBO boundary for performance improvements.
    provokingVertex (Vulkan features): Enabled: true
    Enable provoking vertex mode via VK_EXT_provoking_vertex extension
    retainSPIRVDebugInfo (Vulkan features) anglebug:5901: Disabled: getEnableValidationLayers()
    Retain debug info in SPIR-V blob.
    roundOutputAfterDithering (Vulkan workarounds) anglebug:6953: Disabled: isQualcomm
    Round output after dithering to workaround a driver bug that rounds the output up
    shadowBuffers (Vulkan features) anglebug:4339: Disabled: false
    Allocate a shadow buffer for GL buffer objects to reduce glMap* latency.
    supportsAndroidHardwareBuffer (Vulkan features): Disabled
    VkDevice supports the VK_ANDROID_external_memory_android_hardware_buffer extension
    supportsAndroidNativeFenceSync (Vulkan features) anglebug:2517: Disabled
    VkDevice supports the EGL_ANDROID_native_fence_sync extension
    supportsBlendOperationAdvanced (Vulkan features) anglebug:3586: Enabled: ExtensionFound("VK_EXT_blend_operation_advanced", deviceExtensionNames)
    VkDevice supports VK_EXT_blend_operation_advanced extension.
    supportsCustomBorderColor (Vulkan features) anglebug:3577: Disabled: mCustomBorderColorFeatures.customBorderColors == 1U && mCustomBorderColorFeatures.customBorderColorWithoutFormat == 1U && !isSwiftShader
    VkDevice supports the VK_EXT_custom_border_color extension
    supportsDepthClipControl (Vulkan features) anglebug:5421: Disabled: mDepthClipControlFeatures.depthClipControl == 1U
    VkDevice supports VK_EXT_depth_clip_control extension.
    supportsDepthStencilResolve (Vulkan features) anglebug:4836: Enabled: mFeatures.supportsRenderpass2.enabled && mDepthStencilResolveProperties.supportedDepthResolveModes != 0
    VkDevice supports the VK_KHR_depth_stencil_resolve extension with the independentResolveNone feature
    supportsExtendedDynamicState (Vulkan features) anglebug:5906: Enabled: mExtendedDynamicStateFeatures.extendedDynamicState == 1U
    VkDevice supports VK_EXT_extended_dynamic_state extension
    supportsExtendedDynamicState2 (Vulkan features) anglebug:5906: Disabled: mExtendedDynamicState2Features.extendedDynamicState2 == 1U
    VkDevice supports VK_EXT_extended_dynamic_state2 extension
    supportsExternalFenceCapabilities (Vulkan features): Enabled: true
    VkInstance supports the VK_KHR_external_fence_capabilities extension
    supportsExternalFenceFd (Vulkan features) anglebug:2517: Disabled: ExtensionFound("VK_KHR_external_fence_fd", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_fence_fd extension
    supportsExternalMemoryDmaBufAndModifiers (Vulkan features) anglebug:6248: Disabled: ExtensionFound("VK_EXT_external_memory_dma_buf", deviceExtensionNames) && ExtensionFound("VK_EXT_image_drm_format_modifier", deviceExtensionNames)
    VkDevice supports the VK_EXT_external_memory_dma_buf and VK_EXT_image_drm_format_modifier extensions
    supportsExternalMemoryFd (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_memory_fd", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_memory_fd extension
    supportsExternalMemoryFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_memory", deviceExtensionNames)
    VkDevice supports the VK_FUCHSIA_external_memory extension
    supportsExternalMemoryHost (Vulkan features): Enabled: ExtensionFound("VK_EXT_external_memory_host", deviceExtensionNames)
    VkDevice supports the VK_EXT_external_memory_host extension
    supportsExternalSemaphoreCapabilities (Vulkan features): Enabled: true
    VkInstance supports the VK_KHR_external_semaphore_capabilities extension
    supportsExternalSemaphoreFd (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_semaphore_fd", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_semaphore_fd extension
    supportsExternalSemaphoreFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_semaphore", deviceExtensionNames)
    VkDevice supports the VK_FUCHSIA_external_semaphore extension
    supportsFilteringPrecision (Vulkan features): Enabled: ExtensionFound("VK_GOOGLE_sampler_filtering_precision", deviceExtensionNames)
    VkDevice supports the VK_GOOGLE_sampler_filtering_precision extension
    supportsFragmentShadingRate (Vulkan features) anglebug:7172: Disabled: canSupportFragmentShadingRate(deviceExtensionNames)
    VkDevice supports VK_KHR_fragment_shading_rate extension
    supportsGGPFrameToken (Vulkan features): Disabled
    VkDevice supports the VK_GGP_frame_token extension
    supportsGeometryStreamsCapability (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.geometryStreams == 1U
    Implementation supports the GeometryStreams SPIR-V capability.
    supportsHostQueryReset (Vulkan features) anglebug:6692: Enabled: (mHostQueryResetFeatures.hostQueryReset == 1U)
    VkDevice supports VK_EXT_host_query_reset extension
    supportsImage2dViewOf3d (Vulkan features) anglebug:7320: Disabled: mImage2dViewOf3dFeatures.image2DViewOf3D == 1U && mImage2dViewOf3dFeatures.sampler2DViewOf3D == 1U
    VkDevice supports VK_EXT_image_2d_view_of_3d
    supportsImageCubeArray (Vulkan features) anglebug:3584: Enabled: mPhysicalDeviceFeatures.imageCubeArray == 1U
    VkDevice supports the imageCubeArray feature properly
    supportsImageFormatList (Vulkan features) anglebug:5281: Enabled: ExtensionFound("VK_KHR_image_format_list", deviceExtensionNames)
    Enable VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT by default for ICDs that support VK_KHR_image_format_list
    supportsIncrementalPresent (Vulkan features): Disabled: ExtensionFound("VK_KHR_incremental_present", deviceExtensionNames)
    VkDevice supports the VK_KHR_incremental_present extension
    supportsIndexTypeUint8 (Vulkan features) anglebug:4405: Disabled: mIndexTypeUint8Features.indexTypeUint8 == 1U
    VkDevice supports the VK_EXT_index_type_uint8 extension
    supportsLockSurfaceExtension (Vulkan features): Disabled: IsAndroid()
    Surface supports the EGL_KHR_lock_surface3 extension
    supportsMultiDrawIndirect (Vulkan features) anglebug:6439: Enabled: mPhysicalDeviceFeatures.multiDrawIndirect == 1U
    VkDevice supports the multiDrawIndirect extension
    supportsMultisampledRenderToSingleSampled (Vulkan features) anglebug:4836: Disabled: mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeatures.multisampledRenderToSingleSampled == 1U
    VkDevice supports the VK_EXT_multisampled_render_to_single_sampled extension
    supportsMultiview (Vulkan features) anglebug:6048: Enabled: mMultiviewFeatures.multiview == 1U
    VkDevice supports the VK_KHR_multiview extension
    supportsNegativeViewport (Vulkan features): Enabled: supportsNegativeViewport
    The driver supports inverting the viewport with a negative height.
    supportsPipelineCreationCacheControl (Vulkan features) anglebug:5881: Disabled: mPipelineCreationCacheControlFeatures.pipelineCreationCacheControl && !isSwiftShader
    VkDevice supports VK_EXT_pipeline_creation_cache_control extension
    supportsPipelineCreationFeedback (Vulkan features) anglebug:5881: Enabled: ExtensionFound("VK_EXT_pipeline_creation_feedback", deviceExtensionNames) || mPhysicalDeviceProperties.apiVersion >= ((((uint32_t)(0)) << 29) | (((uint32_t)(1)) << 22) | (((uint32_t)(3)) << 12) | ((uint32_t)(0)))
    VkDevice supports VK_EXT_pipeline_creation_feedback extension
    supportsPipelineStatisticsQuery (Vulkan features) anglebug:5430: Disabled: mPhysicalDeviceFeatures.pipelineStatisticsQuery == 1U
    VkDevice supports the pipelineStatisticsQuery feature
    supportsProtectedMemory (Vulkan features) anglebug:3965: Disabled: (mProtectedMemoryFeatures.protectedMemory == 1U) && !isARM
    VkDevice supports protected memory
    supportsRenderPassLoadStoreOpNone (Vulkan features) anglebug:5371: Enabled: ExtensionFound("VK_EXT_load_store_op_none", deviceExtensionNames)
    VkDevice supports VK_EXT_load_store_op_none extension.
    supportsRenderPassStoreOpNone (Vulkan features) anglebug:5055: Disabled: !mFeatures.supportsRenderPassLoadStoreOpNone.enabled && ExtensionFound("VK_QCOM_render_pass_store_ops", deviceExtensionNames)
    VkDevice supports VK_QCOM_render_pass_store_ops extension.
    supportsRenderpass2 (Vulkan features): Enabled: ExtensionFound("VK_KHR_create_renderpass2", deviceExtensionNames)
    VkDevice supports the VK_KHR_create_renderpass2 extension
    supportsShaderFloat16 (Vulkan features) anglebug:4551: Disabled: mShaderFloat16Int8Features.shaderFloat16 == 1U
    VkDevice supports the VK_KHR_shader_float16_int8 extension and has the shaderFloat16 feature
    supportsShaderFramebufferFetch (Vulkan features): Enabled: (IsAndroid() && isARM) || isSwiftShader
    Whether the Vulkan backend supports coherent framebuffer fetch
    supportsShaderFramebufferFetchNonCoherent (Vulkan features): Enabled: (IsAndroid() && !(isARM || isQualcomm)) || isSwiftShader
    Whether the Vulkan backend supports non-coherent framebuffer fetch
    supportsShaderStencilExport (Vulkan features): Enabled: ExtensionFound("VK_EXT_shader_stencil_export", deviceExtensionNames)
    VkDevice supports the VK_EXT_shader_stencil_export extension
    supportsSharedPresentableImageExtension (Vulkan features): Disabled
    VkSurface supports the VK_KHR_shared_presentable_images extension
    supportsSurfaceCapabilities2Extension (Vulkan features): Disabled
    VkInstance supports the VK_KHR_get_surface_capabilities2 extension
    supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Disabled
    VkInstance supports the VK_KHR_surface_protected_capabilities extension
    supportsSurfaceProtectedSwapchains (Vulkan features): Disabled: IsAndroid()
    VkSurface supportsProtected for protected swapchains
    supportsSurfacelessQueryExtension (Vulkan features): Disabled
    VkInstance supports the VK_GOOGLE_surfaceless_query extension
    supportsTransformFeedbackExtension (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.transformFeedback == 1U
    Transform feedback uses the VK_EXT_transform_feedback extension.
    supportsYUVSamplerConversion (Vulkan features): Enabled: mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != 0U
    VkDevice supports the VK_KHR_sampler_ycbcr_conversion extension
    swapbuffersOnFlushOrFinishWithSingleBuffer (Vulkan features) anglebug:6878: Disabled: IsAndroid()
    Bypass deferredFlush with calling swapbuffers on flush or finish when in Shared Present mode
    useMultipleDescriptorsForExternalFormats (Vulkan workarounds) anglebug:6141: Enabled: true
    Return a default descriptor count for external formats.
    waitIdleBeforeSwapchainRecreation (Vulkan workarounds) anglebug:5061: Disabled: IsAndroid() && isARM
    Before passing an oldSwapchain to VkSwapchainCreateInfoKHR, wait for queue to be idle. Works around a bug on platforms which destroy oldSwapchain in vkCreateSwapchainKHR.
  • #14 20158978
    dt1
    Admin grupy komputery
    Posty: 48274
    Pomógł: 7319
    Ocena: 8302
    Dalej masz problemy ze zrozumieniem, ale powiedzmy że lepiej bezsensownie wrzucić za dużo, niż za mało, jak wcześniej.

    Tym niemniej to nie wygląda na wynik z Chrome, różni się od wcześniejszych wyników, według tych wyników WebGL2 Ci działa bez akceleracji sprzętowej, więc albo wkleiłeś wyniki z edge, albo już rozwiązałeś problem w Chrome.
  • #15 20158984
    graczpc67
    Poziom 3  
    Posty: 26
    Ocena: 1
    Nieobsługiwane strony z WebGL - poszukiwanie rozwiązania
    Ale akleracja jest włączona

Podsumowanie tematu

LABEL_AI_GENERATED
Użytkownik zgłosił problem z brakiem obsługi WebGL w przeglądarce Google Chrome na systemie Windows 10 z kartą graficzną Intel HD Graphics 2000. W odpowiedziach zasugerowano sprawdzenie wersji WebGL, ustawień akceleracji sprzętowej oraz przetestowanie działania na innych przeglądarkach, takich jak Firefox i Microsoft Edge. Użytkownik potwierdził, że WebGL działa na Edge, ale napotkał trudności w uzyskaniu pełnych informacji o stanie grafiki w Chrome. Wskazano na możliwe ograniczenia w obsłudze WebGL 2 dla starszych kart graficznych Intel.
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